41 lines
658 B
C++
41 lines
658 B
C++
#include <vector>
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#include "engine/window.h"
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#include "box2d/b2_math.h"
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#include "box2d/b2_world.h"
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#ifndef HYDRANGEA_SCENE_H
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#define HYDRANGEA_SCENE_H
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class Node;
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class Scene {
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private:
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// Members
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std::vector<Node *> nodeTree;
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public:
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// Constructor and Destructor
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Scene();
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~Scene();
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// Methods
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void update();
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void pollInputs();
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void freeSceneData();
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void appendNode(Node *node);
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// Members
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b2Vec2 b_gravity = b2Vec2(0, -10);
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b2World b_world = b2World(b_gravity);
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float timeStep = 1.0f / 60.0f;
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int velocityIterations = 6;
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int positionIterations = 2;
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};
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#endif //HYDRANGEA_SCENE_H
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