hydrangea/include/engine/window.h
2024-07-31 00:06:54 -05:00

33 lines
542 B
C++

#include <SDL2/SDL.h>
#include <SDL2/SDL_gpu.h>
#include <iostream>
#include <strings.h>
#ifndef WINDOW_H
#define WINDOW_H
class Window
{
private:
public:
Window(int heightIn, int widthIn, std::string titleIn);
~Window();
bool Init();
void Close();
static SDL_Window *window;
static GPU_Target *windowTarget;
static int windowId;
static bool isRunning;
int windowHeight = 480;
int windowWidth = 640;
std::string windowTitle = "Window";
int windowTargetFramerate = 60;
};
#endif