#include #include #include #include #ifndef WINDOW_H #define WINDOW_H class Window { private: public: Window(int heightIn, int widthIn, std::string titleIn); ~Window(); bool Init(); void Close(); static SDL_Window *window; static GPU_Target *window_target; static int window_id; static bool is_running; int window_height = 480; int window_width = 640; std::string window_title = "Window"; }; #endif