#include #include #ifndef WINDOW_H #define WINDOW_H class Window { private: SDL_Window *window = NULL; SDL_Surface *screenSurface = NULL; int height = 480; int width = 640; std::string title = "Hydrangea"; public: Window(int heightIn, int widthIn, std::string titleIn); bool Init(); void Close(); SDL_Window *getWindow(); SDL_Surface *getSurface(); int getWidth(); int getHeight(); }; #endif