diff --git a/.cmake/api/v1/query/cache-v2 b/.cmake/api/v1/query/cache-v2
deleted file mode 100644
index e69de29..0000000
diff --git a/.cmake/api/v1/query/cmakeFiles-v1 b/.cmake/api/v1/query/cmakeFiles-v1
deleted file mode 100644
index e69de29..0000000
diff --git a/.cmake/api/v1/query/codemodel-v2 b/.cmake/api/v1/query/codemodel-v2
deleted file mode 100644
index e69de29..0000000
diff --git a/.cmake/api/v1/query/toolchains-v1 b/.cmake/api/v1/query/toolchains-v1
deleted file mode 100644
index e69de29..0000000
diff --git a/.cmake/api/v1/reply/cache-v2-f48b714d1e4412ccc47b.json b/.cmake/api/v1/reply/cache-v2-f48b714d1e4412ccc47b.json
deleted file mode 100644
index fe5103e..0000000
--- a/.cmake/api/v1/reply/cache-v2-f48b714d1e4412ccc47b.json
+++ /dev/null
@@ -1,1263 +0,0 @@
-{
- "entries" :
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- "properties" :
- [
- {
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- "value" : "1"
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- "type" : "FILEPATH",
- "value" : "/usr/bin/addr2line"
- },
- {
- "name" : "CMAKE_AR",
- "properties" :
- [
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- "name" : "ADVANCED",
- "value" : "1"
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- {
- "name" : "HELPSTRING",
- "value" : "Path to a program."
- }
- ],
- "type" : "FILEPATH",
- "value" : "/usr/bin/ar"
- },
- {
- "name" : "CMAKE_BUILD_TYPE",
- "properties" :
- [
- {
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- "value" : "Choose the type of build, options are: None Debug Release RelWithDebInfo MinSizeRel ..."
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- "value" : ""
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- {
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- "properties" :
- [
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- "value" : "This is the directory where this CMakeCache.txt was created"
- }
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- },
- {
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- "properties" :
- [
- {
- "name" : "HELPSTRING",
- "value" : "Major version of cmake used to create the current loaded cache"
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- "type" : "INTERNAL",
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- {
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- {
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- "value" : "Minor version of cmake used to create the current loaded cache"
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- {
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- "properties" :
- [
- {
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- {
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- [
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deleted file mode 100644
index ae326b1..0000000
--- a/.cmake/api/v1/reply/toolchains-v1-99265b04de7ada3aac9e.json
+++ /dev/null
@@ -1,107 +0,0 @@
-{
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diff --git a/.gitignore b/.gitignore
index 23b589a..b434c2a 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,10 +1,20 @@
+# CMake and make files
cmake_install.cmake
CMakeCache.txt
CMakeFiles/
CMakeTmp/
Makefile
+build/
+
+# .folders
.vscode/
-compile.sh
+.cmake/
+.idea/
+
+# scripts, execs, etc
+build.sh
+test.cpp
game
notes/
-Testing/
\ No newline at end of file
+Testing/
+testing/
\ No newline at end of file
diff --git a/.idea/.gitignore b/.idea/.gitignore
deleted file mode 100644
index 13566b8..0000000
--- a/.idea/.gitignore
+++ /dev/null
@@ -1,8 +0,0 @@
-# Default ignored files
-/shelf/
-/workspace.xml
-# Editor-based HTTP Client requests
-/httpRequests/
-# Datasource local storage ignored files
-/dataSources/
-/dataSources.local.xml
diff --git a/.idea/Hydrangea.iml b/.idea/Hydrangea.iml
deleted file mode 100644
index f08604b..0000000
--- a/.idea/Hydrangea.iml
+++ /dev/null
@@ -1,2 +0,0 @@
-
-
\ No newline at end of file
diff --git a/.idea/misc.xml b/.idea/misc.xml
deleted file mode 100644
index efbbd35..0000000
--- a/.idea/misc.xml
+++ /dev/null
@@ -1,10 +0,0 @@
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diff --git a/.idea/modules.xml b/.idea/modules.xml
deleted file mode 100644
index 8651fbb..0000000
--- a/.idea/modules.xml
+++ /dev/null
@@ -1,8 +0,0 @@
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\ No newline at end of file
diff --git a/.idea/vcs.xml b/.idea/vcs.xml
deleted file mode 100644
index 35eb1dd..0000000
--- a/.idea/vcs.xml
+++ /dev/null
@@ -1,6 +0,0 @@
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\ No newline at end of file
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 54206b4..5a543a4 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -17,19 +17,18 @@ set(SDL_GPU_LIBS SDL2_gpu ${GL_LIBRARIES})
# Then bring in the local source files and headers into the project
include_directories(include)
-file(GLOB SOURCES "src/*.cpp") # Base engine source files
-file(GLOB BOX2D_SOURCES "src/box2d/*/*.cpp") # box2d Physics engine
-file(GLOB FMT_SOURCES "src/fmt/*.cc") # fmt String formatter lib
+file(GLOB_RECURSE SOURCES "src/*.cpp") # Base engine source files
+file(GLOB_RECURSE BOX2D_SOURCES "src/box2d/*.cpp") # box2d Physics engine
+file(GLOB_RECURSE FMT_SOURCES "src/fmt/*.cc") # fmt String formatter lib
add_executable( ${OUT_NAME}
${SOURCES}
${BOX2D_SOURCES}
${FMT_SOURCES}
- )
+)
target_link_libraries(${OUT_NAME} ${SDL2_LIBRARIES})
target_link_libraries(${OUT_NAME} ${SDL_GPU_LIBS})
-#target_link_libraries(${OUT_NAME} box2d)
get_target_property(OUT ${OUT_NAME} LINK_LIBRARIES)
message(STATUS ${OUT})
diff --git a/build.sh b/build.sh
deleted file mode 100755
index dc8d919..0000000
--- a/build.sh
+++ /dev/null
@@ -1,9 +0,0 @@
-#!/bin/bash
-
-export LD_LIBRARY_PATH="/usr/local/lib"
-cmake CMakeLists.txt
-make -j 5
-
-if [ "$1" == "play" ]; then
- ./game
-fi
\ No newline at end of file
diff --git a/build/.cmake/api/v1/query/client-vscode/query.json b/build/.cmake/api/v1/query/client-vscode/query.json
deleted file mode 100644
index 82bb964..0000000
--- a/build/.cmake/api/v1/query/client-vscode/query.json
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deleted file mode 100644
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--- a/build/.cmake/api/v1/reply/cache-v2-5b5f3a9c60370adcf8ab.json
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@@ -1,1159 +0,0 @@
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\ No newline at end of file
diff --git a/include/box2d/b2_broad_phase.h b/include/box2d/b2_broad_phase.h
index cc882ab..396f526 100644
--- a/include/box2d/b2_broad_phase.h
+++ b/include/box2d/b2_broad_phase.h
@@ -75,7 +75,7 @@ public:
/// Get the number of proxies.
int32 GetProxyCount() const;
- /// Update the pairs. This results in pair callbacks. This can only add pairs.
+ /// update the pairs. This results in pair callbacks. This can only add pairs.
template
void UpdatePairs(T* callback);
diff --git a/include/box2d/b2_dynamic_tree.h b/include/box2d/b2_dynamic_tree.h
index b854919..3df69ab 100644
--- a/include/box2d/b2_dynamic_tree.h
+++ b/include/box2d/b2_dynamic_tree.h
@@ -80,7 +80,7 @@ public:
/// Destroy a proxy. This asserts if the id is invalid.
void DestroyProxy(int32 proxyId);
- /// Move a proxy with a swepted AABB. If the proxy has moved outside of its fattened AABB,
+ /// move a proxy with a swepted AABB. If the proxy has moved outside of its fattened AABB,
/// then the proxy is removed from the tree and re-inserted. Otherwise
/// the function returns immediately.
/// @return true if the proxy was re-inserted.
@@ -290,7 +290,7 @@ inline void b2DynamicTree::RayCast(T* callback, const b2RayCastInput& input) con
if (value > 0.0f)
{
- // Update segment bounding box.
+ // update segment bounding box.
maxFraction = value;
b2Vec2 t = p1 + maxFraction * (p2 - p1);
segmentAABB.lowerBound = b2Min(p1, t);
diff --git a/include/box2d/b2_world.h b/include/box2d/b2_world.h
index afd73bd..57d3709 100644
--- a/include/box2d/b2_world.h
+++ b/include/box2d/b2_world.h
@@ -221,9 +221,6 @@ private:
friend class b2ContactManager;
friend class b2Controller;
- b2World(const b2World&) = delete;
- void operator=(const b2World&) = delete;
-
void Solve(const b2TimeStep& step);
void SolveTOI(const b2TimeStep& step);
diff --git a/include/input_manager.h b/include/engine/input_manager.h
similarity index 51%
rename from include/input_manager.h
rename to include/engine/input_manager.h
index 4552b88..f7928ea 100644
--- a/include/input_manager.h
+++ b/include/engine/input_manager.h
@@ -9,10 +9,9 @@ class InputManager
private:
public:
- static std::vector& GetFrameEvents();
- static void WindowEscape();
-
- static bool key_down;
+ static std::vector& getFrameEvents();
+ static void windowEscape();
+ static bool keyDown;
};
#endif
\ No newline at end of file
diff --git a/include/util.h b/include/engine/util.h
similarity index 58%
rename from include/util.h
rename to include/engine/util.h
index 9d6f860..73b4a14 100644
--- a/include/util.h
+++ b/include/engine/util.h
@@ -18,9 +18,9 @@ class Util
private:
public:
- static void Log(LogType type, std::string msg, std::string file, int line);
- static std::string GenerateUUID();
- static std::string LogTypeToStr(LogType type);
+ static void log(LogType type, std::string msg, std::string file, int line);
+ static std::string generateUuid();
+ static std::string logTypeToStr(LogType type);
};
#endif
\ No newline at end of file
diff --git a/include/window.h b/include/engine/window.h
similarity index 58%
rename from include/window.h
rename to include/engine/window.h
index 9492f99..38531aa 100644
--- a/include/window.h
+++ b/include/engine/window.h
@@ -20,13 +20,14 @@ public:
void Close();
static SDL_Window *window;
- static GPU_Target *window_target;
- static int window_id;
- static bool is_running;
+ static GPU_Target *windowTarget;
+ static int windowId;
+ static bool isRunning;
- int window_height = 480;
- int window_width = 640;
- std::string window_title = "Window";
+ int windowHeight = 480;
+ int windowWidth = 640;
+ std::string windowTitle = "Window";
+ int windowTargetFramerate = 60;
};
#endif
\ No newline at end of file
diff --git a/include/fmt/format.h b/include/fmt/format.h
index e5bd8b1..450686a 100644
--- a/include/fmt/format.h
+++ b/include/fmt/format.h
@@ -966,7 +966,7 @@ class basic_memory_buffer final : public detail::buffer {
FMT_CONSTEXPR20 ~basic_memory_buffer() { deallocate(); }
private:
- // Move data from other to this buffer.
+ // move data from other to this buffer.
FMT_CONSTEXPR20 void move(basic_memory_buffer& other) {
alloc_ = std::move(other.alloc_);
T* data = other.data();
diff --git a/include/game.h b/include/game.h
deleted file mode 100644
index f452e7e..0000000
--- a/include/game.h
+++ /dev/null
@@ -1,24 +0,0 @@
-#include "scene.h"
-#include "window.h"
-
-#ifndef GAME_H
-#define GAME_H
-
-class Game
-{
-private:
-
-public:
- // Constructor and Destructor
- Game();
- ~Game();
-
- // Methods
- int Init();
-
- // Members
- static Scene *scene;
- Window *window = NULL;
-};
-
-#endif
\ No newline at end of file
diff --git a/include/node.h b/include/node.h
deleted file mode 100644
index abca718..0000000
--- a/include/node.h
+++ /dev/null
@@ -1,36 +0,0 @@
-#include
-#include
-#include
-
-#include "math/vec2.h"
-#include "scene.h"
-#include "util.h"
-
-#ifndef NODE_H
-#define NODE_H
-
-class Node
-{
-private:
- // Methods
- void UpdateChildren();
-
-public:
- // Constructor and Destructor
- Node();
- ~Node();
-
- // Methods
- virtual void Update();
- void AddChild(Node* child);
-
- // Member Variables
- std::string name;
- Vec2 world_position = Vec2(0, 0);
- Vec2 local_position = Vec2(0, 0);
- Scene* scene = NULL;
- Node* parent = NULL;
- std::vector children;
-};
-
-#endif
\ No newline at end of file
diff --git a/include/nodes/card.h b/include/nodes/card.h
new file mode 100644
index 0000000..8cd7ea2
--- /dev/null
+++ b/include/nodes/card.h
@@ -0,0 +1,42 @@
+#ifndef HYDRANGEA_CARD_H
+#define HYDRANGEA_CARD_H
+
+#include "node.h"
+#include "sprite.h"
+
+typedef enum CardSuite {
+ HEART = 0,
+ CLUB,
+ SPADE,
+ DIAMOND,
+} CARD_SUITE_t;
+
+enum CardSpecialValue {
+ ACE = 1,
+ JACK = 11,
+ QUEEN = 12,
+ KING = 13,
+};
+
+class Card : public Node {
+public:
+ Card();
+
+ ~Card();
+
+ void flip();
+
+ void update() override;
+
+ void pollInputs() override;
+
+ void free() override;
+
+private:
+ CARD_SUITE_t suite;
+ int value;
+ Sprite *face = new Sprite("./resources/img/cards/c11.png");
+ Sprite *back = new Sprite("./resources/img/cards/cardback.png");
+};
+
+#endif //HYDRANGEA_CARD_H
diff --git a/include/nodes/hand.h b/include/nodes/hand.h
new file mode 100644
index 0000000..b0e8c71
--- /dev/null
+++ b/include/nodes/hand.h
@@ -0,0 +1,29 @@
+#ifndef HYDRANGEA_HAND_H
+#define HYDRANGEA_HAND_H
+
+#include "engine/input_manager.h"
+#include "node.h"
+#include "card.h"
+
+class Hand : public Node {
+public:
+ Hand();
+
+ ~Hand();
+
+ void free() override;
+
+ void update() override;
+
+ void pollInputs() override;
+
+ void drawCard();
+
+ void removeCard();
+
+private:
+
+ void organizeDeck();
+};
+
+#endif //HYDRANGEA_HAND_H
diff --git a/include/nodes/node.h b/include/nodes/node.h
new file mode 100644
index 0000000..76987d2
--- /dev/null
+++ b/include/nodes/node.h
@@ -0,0 +1,44 @@
+#include
+#include
+#include
+#include
+
+#include "math/vec2.h"
+#include "scene.h"
+#include "engine/util.h"
+
+#ifndef NODE_H
+#define NODE_H
+
+class Node {
+private:
+ // Methods
+ void updateChildren();
+
+ void pollChildInputs();
+
+public:
+ // Constructor and Destructor
+ Node();
+
+ ~Node();
+
+ // Methods
+ virtual void update();
+
+ virtual void pollInputs();
+
+ virtual void free();
+
+ void addChild(Node *child);
+
+ // Member Variables
+ std::string name;
+ Vec2 worldPosition = Vec2(0, 0);
+ Vec2 localPosition = Vec2(0, 0);
+ Scene *scene = nullptr;
+ Node *parent = nullptr;
+ std::vector children;
+};
+
+#endif
\ No newline at end of file
diff --git a/include/player.h b/include/nodes/player.h
similarity index 65%
rename from include/player.h
rename to include/nodes/player.h
index 7513622..cbbec8c 100644
--- a/include/player.h
+++ b/include/nodes/player.h
@@ -5,16 +5,21 @@
#define PLAYER_H
class Player : public Node {
-private:
- void Update() override;
- void Move();
-
public:
Player();
+
~Player();
+ void update() override;
+
+ void pollInputs() override;
+
+ void free() override;
+
Sprite *sprite;
Sprite *hammer;
+private:
+ void move();
};
#endif
diff --git a/include/scene.h b/include/nodes/scene.h
similarity index 51%
rename from include/scene.h
rename to include/nodes/scene.h
index c8bf527..731167c 100644
--- a/include/scene.h
+++ b/include/nodes/scene.h
@@ -1,4 +1,5 @@
#include
+#include "engine/window.h"
#include "box2d/b2_math.h"
#include "box2d/b2_world.h"
@@ -7,26 +8,33 @@
#define HYDRANGEA_SCENE_H
class Node;
-class Scene
-{
+
+class Scene {
private:
// Members
- std::vector node_tree;
+ std::vector nodeTree;
public:
// Constructor and Destructor
Scene();
+
~Scene();
// Methods
- void Update();
- void AppendNode(Node* node);
+ void update();
+
+ void pollInputs();
+
+ void freeSceneData();
+
+ void appendNode(Node *node);
// Members
b2Vec2 b_gravity = b2Vec2(0, -10);
- b2World *b_world;
- int velocity_iterations = 6;
- int position_iterations = 2;
+ b2World b_world = b2World(b_gravity);
+ float timeStep = 1.0f / 60.0f;
+ int velocityIterations = 6;
+ int positionIterations = 2;
};
#endif //HYDRANGEA_SCENE_H
diff --git a/include/nodes/sprite.h b/include/nodes/sprite.h
new file mode 100644
index 0000000..b9d45c6
--- /dev/null
+++ b/include/nodes/sprite.h
@@ -0,0 +1,44 @@
+#include
+#include
+#include
+#include
+#include
+
+#include "math/vec2.h"
+#include "node.h"
+
+#ifndef SPRITE_H
+#define SPRITE_H
+
+class Sprite : public Node {
+public:
+ // Constructor and Destructor
+ explicit Sprite(const std::string &resource_path);
+
+ ~Sprite();
+
+ // Methods
+ void update() override;
+
+ void pollInputs() override;
+
+ void free() override;
+
+ void setImage(GPU_Image *img);
+
+ void setImage(char *img_path);
+
+ void getImage(GPU_Image *image);
+
+ // Member Variables
+ double angle = 0;
+ Vec2 scale = Vec2(1, 1);
+ bool visible = true;
+private:
+ GPU_Image *gpuImage;
+ GPU_Target *target_;
+
+ void render();
+};
+
+#endif
\ No newline at end of file
diff --git a/include/dynamic_body.h b/include/physics/dynamic_body.h
similarity index 58%
rename from include/dynamic_body.h
rename to include/physics/dynamic_body.h
index 5026a00..4d43e96 100644
--- a/include/dynamic_body.h
+++ b/include/physics/dynamic_body.h
@@ -1,4 +1,4 @@
-#include "node.h"
+#include "nodes/node.h"
#include "box2d/b2_body.h"
#include "box2d/b2_polygon_shape.h"
#include "box2d/b2_fixture.h"
@@ -6,24 +6,27 @@
#ifndef HYDRANGEA_DYNAMIC_BODY_H
#define HYDRANGEA_DYNAMIC_BODY_H
-class DynamicBody : public Node
-{
+class DynamicBody : public Node {
public:
explicit DynamicBody(float size_x = 10.0f, float size_y = 10.0f);
+
~DynamicBody();
- void Update() override;
+ void update() override;
+
+ void render();
+
+ void SetWorldPosition(float pos_x, float pos_y);
Vec2 size;
float friction;
float density;
private:
- b2BodyDef b_body_def;
- b2Body *b_body;
- b2PolygonShape b_shape;
- b2FixtureDef b_fixture_def;
-
+ b2BodyDef bBodyDef;
+ b2Body *bBody;
+ b2PolygonShape bShape;
+ b2FixtureDef bFixtureDef;
};
#endif //HYDRANGEA_DYNAMIC_BODY_H
diff --git a/include/static_body.h b/include/physics/static_body.h
similarity index 62%
rename from include/static_body.h
rename to include/physics/static_body.h
index 29f8268..a6f1990 100644
--- a/include/static_body.h
+++ b/include/physics/static_body.h
@@ -1,23 +1,24 @@
-#include "node.h"
+#include "nodes/node.h"
#include "box2d/b2_body.h"
#include "box2d/b2_polygon_shape.h"
#ifndef HYDRANGEA_STATIC_BODY_H
#define HYDRANGEA_STATIC_BODY_H
-class StaticBody : public Node
-{
+class StaticBody : public Node {
public:
explicit StaticBody(float size_x = 10.0f, float size_y = 10.0f);
+
~StaticBody();
- void Update() override;
- void Render();
+ void update() override;
+
+ void render();
private:
- b2BodyDef b_body_def;
- b2Body *b_body;
- b2PolygonShape b_shape;
+ b2BodyDef bBodyDef;
+ b2Body *bBody;
+ b2PolygonShape bShape;
Vec2 size;
};
diff --git a/include/sprite.h b/include/sprite.h
deleted file mode 100644
index 0579094..0000000
--- a/include/sprite.h
+++ /dev/null
@@ -1,38 +0,0 @@
-#include
-#include
-#include
-#include
-#include
-
-#include "math/vec2.h"
-#include "node.h"
-
-#ifndef SPRITE_H
-#define SPRITE_H
-
-class Sprite : public Node
-{
-private:
- GPU_Image* image;
- GPU_Target* target;
-
- void Render();
-
-public:
- // Constructor and Deconstructor
- explicit Sprite(std::string resource_path);
- ~Sprite();
-
- // Methods
- void Update() override;
-
- void SetImage( GPU_Image img );
- void SetImage( char* img_path );
- GPU_Image GetImage();
-
- // Member Variables
- float angle = 0;
- Vec2 scale = Vec2(1, 1);
-};
-
-#endif
\ No newline at end of file
diff --git a/include/tweeny/dispatcher.h b/include/tweeny/dispatcher.h
new file mode 100644
index 0000000..17f9a75
--- /dev/null
+++ b/include/tweeny/dispatcher.h
@@ -0,0 +1,53 @@
+/*
+ This file is part of the Tweeny library.
+
+ Copyright (c) 2016-2021 Leonardo Guilherme Lucena de Freitas
+ Copyright (c) 2016 Guilherme R. Costa
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy of
+ this software and associated documentation files (the "Software"), to deal in
+ the Software without restriction, including without limitation the rights to
+ use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+ the Software, and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+ FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+ COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+/* This file contains code to help call a function applying a tuple as its arguments.
+ * This code is private and not documented. */
+
+#ifndef TWEENY_DISPATCHER_H
+#define TWEENY_DISPATCHER_H
+
+#include
+
+namespace tweeny {
+ namespace detail {
+ template struct seq { };
+ template struct gens : gens { };
+ template struct gens<0, S...> {
+ typedef seq type;
+ };
+
+ template
+ R dispatch(Func && f, TupleType && args, seq) {
+ return f(std::get(args) ...);
+ }
+
+ template
+ R call(Func && f, const std::tuple & args) {
+ return dispatch(f, args, typename gens::type());
+ }
+ }
+}
+
+#endif //TWEENY_DISPATCHER_H
diff --git a/include/tweeny/easing.h b/include/tweeny/easing.h
new file mode 100644
index 0000000..81ea227
--- /dev/null
+++ b/include/tweeny/easing.h
@@ -0,0 +1,662 @@
+/*
+ This file is part of the Tweeny library.
+
+ Copyright (c) 2016-2021 Leonardo Guilherme Lucena de Freitas
+ Copyright (c) 2016 Guilherme R. Costa
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy of
+ this software and associated documentation files (the "Software"), to deal in
+ the Software without restriction, including without limitation the rights to
+ use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+ the Software, and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+ FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+ COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+/**
+ * @file easing.h
+ * The purpose of this file is to list all bundled easings. All easings are based on Robert Penner's easing
+ * functions: http://robertpenner.com/easing/
+ */
+
+#ifndef TWEENY_EASING_H
+#define TWEENY_EASING_H
+
+#include
+#include
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+/**
+ * @defgroup easings Easings
+ * @brief Bundled easing functions based on
+ * Robert Penner's Easing Functions
+ * @details You should plug these functions into @ref tweeny::tween::via function to specify the easing used in a tween.
+ * @sa tweeny::easing
+ * @{
+ *//**
+ * @defgroup stepped Stepped
+ * @{
+ * @brief The value does not change. No interpolation is used.
+ * @}
+ *//**
+ * @defgroup default Default
+ * @{
+ * @brief A default mode for arithmetic values it will change in constant speed, for non-arithmetic value will be constant.
+ * @}
+ *//**
+ * @defgroup linear Linear
+ * @{
+ * @brief The most boring ever easing function. It has no acceleration and change values in constant speed.
+ * @}
+ *//**
+ * @defgroup quadratic Quadratic
+ * @{
+ * @brief The most commonly used easing functions.
+ * @}
+ *//**
+ * @defgroup cubic Cubic
+ * @{
+ * @brief A bit curvier than the quadratic easing.
+ * @}
+ *//**
+ * @defgroup quartic Quartic
+ * @{
+ * @brief A steeper curve. Acceleration changes faster than Cubic.
+ * @}
+ *//**
+ * @defgroup quintic Quintic
+ * @{
+ * @brief An even steeper curve. Acceleration changes really fast.
+ * @}
+ *//**
+ * @defgroup sinuisodal Sinuisodal
+ * @{
+ * @brief A very gentle curve, gentlier than quadratic.
+ * @}
+ *//**
+ * @defgroup exponential Exponential
+ * @{
+ * @brief A very steep curve, based on the `p(t) = 2^(10*(t-1))` equation.
+ * @}
+ *//**
+ * @defgroup circular Circular
+ * @{
+ * @brief A smooth, circular slope that resembles the arc of an circle.
+ * @}
+ *//**
+ * @defgroup back Back
+ * @{
+ * @brief An easing function that has a "cute" natural coming back effect.
+ * @}
+ *//**
+ * @defgroup elastic Elastic
+ * @{
+ * @brief An elastic easing function. Values go a little past the maximum/minimum in an elastic effect.
+ * @}
+ *//**
+ * @defgroup bounce Bounce
+ * @{
+ * @brief A bouncing easing function. Values "bounce" around the maximum/minumum.
+ * @}
+ *//**
+ * @}
+ */
+
+namespace tweeny {
+ /**
+ * @brief The easing class holds all the bundled easings.
+ *
+ * You should pass the easing function to the @p tweeny::tween::via method, to set the easing function that will
+ * be used to interpolate values in a tween point.
+ *
+ * **Example**:
+ *
+ * @code
+ * auto tween = tweeny::from(0).to(100).via(tweeny::easing::linear);
+ * @endcode
+ */
+ class easing {
+ public:
+ /**
+ * @brief Enumerates all easings to aid in runtime when adding easins to a tween using tween::via
+ *
+ * The aim of this enum is to help in situations where the easing doesn't come straight from the C++
+ * code but rather from a configuration file or some sort of external paramenter.
+ */
+ enum class enumerated {
+ def,
+ linear,
+ stepped,
+ quadraticIn,
+ quadraticOut,
+ quadraticInOut,
+ cubicIn,
+ cubicOut,
+ cubicInOut,
+ quarticIn,
+ quarticOut,
+ quarticInOut,
+ quinticIn,
+ quinticOut,
+ quinticInOut,
+ sinusoidalIn,
+ sinusoidalOut,
+ sinusoidalInOut,
+ exponentialIn,
+ exponentialOut,
+ exponentialInOut,
+ circularIn,
+ circularOut,
+ circularInOut,
+ bounceIn,
+ bounceOut,
+ bounceInOut,
+ elasticIn,
+ elasticOut,
+ elasticInOut,
+ backIn,
+ backOut,
+ backInOut
+ };
+
+ /**
+ * @ingroup stepped
+ * @brief Value is constant.
+ */
+ static constexpr struct steppedEasing {
+ template
+ static T run(float position, T start, T end) {
+ return start;
+ }
+ } stepped = steppedEasing{};
+
+ /**
+ * @ingroup default
+ * @brief Values change with constant speed for arithmetic type only. The non-arithmetic it will be constant.
+ */
+ static constexpr struct defaultEasing {
+ template struct voidify { using type = void; };
+ template using void_t = typename voidify::type;
+
+ template
+ struct supports_arithmetic_operations : std::false_type {};
+
+ template
+ struct supports_arithmetic_operations() + std::declval()),
+ decltype(std::declval() - std::declval()),
+ decltype(std::declval() * std::declval()),
+ decltype(std::declval() * std::declval()),
+ decltype(std::declval() * std::declval())
+ >> : std::true_type{};
+
+
+ template
+ static typename std::enable_if::value, T>::type run(float position, T start, T end) {
+ return static_cast(roundf((end - start) * position + start));
+ }
+
+ template
+ static typename std::enable_if::value && !std::is_integral::value, T>::type run(float position, T start, T end) {
+ return static_cast((end - start) * position + start);
+ }
+
+ template
+ static typename std::enable_if::value, T>::type run(float position, T start, T end) {
+ return start;
+ }
+ } def = defaultEasing{};
+
+ /**
+ * @ingroup linear
+ * @brief Values change with constant speed.
+ */
+ static constexpr struct linearEasing {
+ template
+ static typename std::enable_if::value, T>::type run(float position, T start, T end) {
+ return static_cast(roundf((end - start) * position + start));
+ }
+
+ template
+ static typename std::enable_if::value, T>::type run(float position, T start, T end) {
+ return static_cast((end - start) * position + start);
+ }
+ } linear = linearEasing{};
+
+ /**
+ * @ingroup quadratic
+ * @brief Accelerate initial values with a quadratic equation.
+ */
+ static constexpr struct quadraticInEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast((end - start) * position * position + start);
+ }
+ } quadraticIn = quadraticInEasing{};
+
+ /**
+ * @ingroup quadratic
+ * @brief Deaccelerate ending values with a quadratic equation.
+ */
+ static constexpr struct quadraticOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast((-(end - start)) * position * (position - 2) + start);
+ }
+ } quadraticOut = quadraticOutEasing{};
+
+ /**
+ * @ingroup quadratic
+ * @brief Acceelerate initial and deaccelerate ending values with a quadratic equation.
+ */
+ static constexpr struct quadraticInOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ position *= 2;
+ if (position < 1) {
+ return static_cast(((end - start) / 2) * position * position + start);
+ }
+
+ --position;
+ return static_cast((-(end - start) / 2) * (position * (position - 2) - 1) + start);
+ }
+ } quadraticInOut = quadraticInOutEasing{};
+
+ /**
+ * @ingroup cubic
+ * @brief Aaccelerate initial values with a cubic equation.
+ */
+ static constexpr struct cubicInEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast((end - start) * position * position * position + start);
+ }
+ } cubicIn = cubicInEasing{};
+
+ /**
+ * @ingroup cubic
+ * @brief Deaccelerate ending values with a cubic equation.
+ */
+ static constexpr struct cubicOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ --position;
+ return static_cast((end - start) * (position * position * position + 1) + start);
+ }
+ } cubicOut = cubicOutEasing{};
+
+ /**
+ * @ingroup cubic
+ * @brief Acceelerate initial and deaccelerate ending values with a cubic equation.
+ */
+ static constexpr struct cubicInOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ position *= 2;
+ if (position < 1) {
+ return static_cast(((end - start) / 2) * position * position * position + start);
+ }
+ position -= 2;
+ return static_cast(((end - start) / 2) * (position * position * position + 2) + start);
+ }
+ } cubicInOut = cubicInOutEasing{};
+
+ /**
+ * @ingroup quartic
+ * @brief Acceelerate initial values with a quartic equation.
+ */
+ static constexpr struct quarticInEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast((end - start) * position * position * position * position + start);
+ }
+ } quarticIn = quarticInEasing{};
+
+ /**
+ * @ingroup quartic
+ * @brief Deaccelerate ending values with a quartic equation.
+ */
+ static constexpr struct quarticOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ --position;
+ return static_cast( -(end - start) * (position * position * position * position - 1) + start);
+ }
+ } quarticOut = quarticOutEasing{};
+
+ /**
+ * @ingroup quartic
+ * @brief Acceelerate initial and deaccelerate ending values with a quartic equation.
+ */
+ static constexpr struct quarticInOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ position *= 2;
+ if (position < 1) {
+ return static_cast(((end - start) / 2) * (position * position * position * position) +
+ start);
+ }
+ position -= 2;
+ return static_cast((-(end - start) / 2) * (position * position * position * position - 2) +
+ start);
+ }
+ } quarticInOut = quarticInOutEasing{};
+
+ /**
+ * @ingroup quintic
+ * @brief Acceelerate initial values with a quintic equation.
+ */
+ static constexpr struct quinticInEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast((end - start) * position * position * position * position * position + start);
+ }
+ } quinticIn = quinticInEasing{};
+
+ /**
+ * @ingroup quintic
+ * @brief Deaccelerate ending values with a quintic equation.
+ */
+ static constexpr struct quinticOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ position--;
+ return static_cast((end - start) * (position * position * position * position * position + 1) +
+ start);
+ }
+ } quinticOut = quinticOutEasing{};
+
+ /**
+ * @ingroup quintic
+ * @brief Acceelerate initial and deaccelerate ending values with a quintic equation.
+ */
+ static constexpr struct quinticInOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ position *= 2;
+ if (position < 1) {
+ return static_cast(
+ ((end - start) / 2) * (position * position * position * position * position) +
+ start);
+ }
+ position -= 2;
+ return static_cast(
+ ((end - start) / 2) * (position * position * position * position * position + 2) +
+ start);
+ }
+ } quinticInOut = quinticInOutEasing{};
+
+ /**
+ * @ingroup sinusoidal
+ * @brief Acceelerate initial values with a sinusoidal equation.
+ */
+ static constexpr struct sinusoidalInEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast(-(end - start) * cosf(position * static_cast(M_PI) / 2) + (end - start) + start);
+ }
+ } sinusoidalIn = sinusoidalInEasing{};
+
+ /**
+ * @ingroup sinusoidal
+ * @brief Deaccelerate ending values with a sinusoidal equation.
+ */
+ static constexpr struct sinusoidalOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast((end - start) * sinf(position * static_cast(M_PI) / 2) + start);
+ }
+ } sinusoidalOut = sinusoidalOutEasing{};
+
+ /**
+ * @ingroup sinusoidal
+ * @brief Acceelerate initial and deaccelerate ending values with a sinusoidal equation.
+ */
+ static constexpr struct sinusoidalInOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast((-(end - start) / 2) * (cosf(position * static_cast(M_PI)) - 1) + start);
+ }
+ } sinusoidalInOut = sinusoidalInOutEasing{};
+
+ /**
+ * @ingroup exponential
+ * @brief Acceelerate initial values with an exponential equation.
+ */
+ static constexpr struct exponentialInEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast((end - start) * powf(2, 10 * (position - 1)) + start);
+ }
+ } exponentialIn = exponentialInEasing{};
+
+ /**
+ * @ingroup exponential
+ * @brief Deaccelerate ending values with an exponential equation.
+ */
+ static constexpr struct exponentialOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast((end - start) * (-powf(2, -10 * position) + 1) + start);
+ }
+ } exponentialOut = exponentialOutEasing{};
+
+ /**
+ * @ingroup exponential
+ * @brief Acceelerate initial and deaccelerate ending values with an exponential equation.
+ */
+ static constexpr struct exponentialInOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ position *= 2;
+ if (position < 1) {
+ return static_cast(((end - start) / 2) * powf(2, 10 * (position - 1)) + start);
+ }
+ --position;
+ return static_cast(((end - start) / 2) * (-powf(2, -10 * position) + 2) + start);
+ }
+ } exponentialInOut = exponentialInOutEasing{};
+
+ /**
+ * @ingroup circular
+ * @brief Acceelerate initial values with a circular equation.
+ */
+ static constexpr struct circularInEasing {
+ template
+ static T run(float position, T start, T end) {
+ return static_cast( -(end - start) * (sqrtf(1 - position * position) - 1) + start );
+ }
+ } circularIn = circularInEasing{};
+
+ /**
+ * @ingroup circular
+ * @brief Deaccelerate ending values with a circular equation.
+ */
+ static constexpr struct circularOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ --position;
+ return static_cast((end - start) * (sqrtf(1 - position * position)) + start);
+ }
+ } circularOut = circularOutEasing{};
+
+ /**
+ * @ingroup circular
+ * @brief Acceelerate initial and deaccelerate ending values with a circular equation.
+ */
+ static constexpr struct circularInOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ position *= 2;
+ if (position < 1) {
+ return static_cast((-(end - start) / 2) * (sqrtf(1 - position * position) - 1) + start);
+ }
+
+ position -= 2;
+ return static_cast(((end - start) / 2) * (sqrtf(1 - position * position) + 1) + start);
+ }
+ } circularInOut = circularInOutEasing{};
+
+ /**
+ * @ingroup bounce
+ * @brief Acceelerate initial values with a "bounce" equation.
+ */
+ static constexpr struct bounceInEasing {
+ template
+ static T run(float position, T start, T end) {
+ return (end - start) - bounceOut.run((1 - position), T(), end) + start;
+ }
+ } bounceIn = bounceInEasing{};
+
+ /**
+ * @ingroup bounce
+ * @brief Deaccelerate ending values with a "bounce" equation.
+ */
+ static constexpr struct bounceOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ T c = end - start;
+ if (position < (1 / 2.75f)) {
+ return static_cast(c * (7.5625f * position * position) + start);
+ } else if (position < (2.0f / 2.75f)) {
+ float postFix = position -= (1.5f / 2.75f);
+ return static_cast(c * (7.5625f * (postFix) * position + .75f) + start);
+ } else if (position < (2.5f / 2.75f)) {
+ float postFix = position -= (2.25f / 2.75f);
+ return static_cast(c * (7.5625f * (postFix) * position + .9375f) + start);
+ } else {
+ float postFix = position -= (2.625f / 2.75f);
+ return static_cast(c * (7.5625f * (postFix) * position + .984375f) + start);
+ }
+ }
+ } bounceOut = bounceOutEasing{};
+
+ /**
+ * @ingroup bounce
+ * @brief Acceelerate initial and deaccelerate ending values with a "bounce" equation.
+ */
+ static constexpr struct bounceInOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ if (position < 0.5f) return static_cast(bounceIn.run(position * 2, T(), end) * .5f + start);
+ else return static_cast(bounceOut.run((position * 2 - 1), T(), end) * .5f + (end - start) * .5f + start);
+ }
+ } bounceInOut = bounceInOutEasing{};
+
+ /**
+ * @ingroup elastic
+ * @brief Acceelerate initial values with an "elastic" equation.
+ */
+ static constexpr struct elasticInEasing {
+ template
+ static T run(float position, T start, T end) {
+ if (position <= 0.00001f) return start;
+ if (position >= 0.999f) return end;
+ float p = .3f;
+ auto a = end - start;
+ float s = p / 4;
+ float postFix =
+ a * powf(2, 10 * (position -= 1)); // this is a fix, again, with post-increment operators
+ return static_cast(-(postFix * sinf((position - s) * (2 * static_cast(M_PI)) / p)) + start);
+ }
+ } elasticIn = elasticInEasing{};
+
+ /**
+ * @ingroup elastic
+ * @brief Deaccelerate ending values with an "elastic" equation.
+ */
+ static constexpr struct elasticOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ if (position <= 0.00001f) return start;
+ if (position >= 0.999f) return end;
+ float p = .3f;
+ auto a = end - start;
+ float s = p / 4;
+ return static_cast(a * powf(2, -10 * position) * sinf((position - s) * (2 * static_cast(M_PI)) / p) + end);
+ }
+ } elasticOut = elasticOutEasing{};
+
+ /**
+ * @ingroup elastic
+ * @brief Acceelerate initial and deaccelerate ending values with an "elastic" equation.
+ */
+ static constexpr struct elasticInOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ if (position <= 0.00001f) return start;
+ if (position >= 0.999f) return end;
+ position *= 2;
+ float p = (.3f * 1.5f);
+ auto a = end - start;
+ float s = p / 4;
+ float postFix;
+
+ if (position < 1) {
+ postFix = a * powf(2, 10 * (position -= 1)); // postIncrement is evil
+ return static_cast(-0.5f * (postFix * sinf((position - s) * (2 * static_cast(M_PI)) / p)) + start);
+ }
+ postFix = a * powf(2, -10 * (position -= 1)); // postIncrement is evil
+ return static_cast(postFix * sinf((position - s) * (2 * static_cast(M_PI)) / p) * .5f + end);
+ }
+ } elasticInOut = elasticInOutEasing{};
+
+ /**
+ * @ingroup back
+ * @brief Acceelerate initial values with a "back" equation.
+ */
+ static constexpr struct backInEasing {
+ template
+ static T run(float position, T start, T end) {
+ float s = 1.70158f;
+ float postFix = position;
+ return static_cast((end - start) * (postFix) * position * ((s + 1) * position - s) + start);
+ }
+ } backIn = backInEasing{};
+
+ /**
+ * @ingroup back
+ * @brief Deaccelerate ending values with a "back" equation.
+ */
+ static constexpr struct backOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ float s = 1.70158f;
+ position -= 1;
+ return static_cast((end - start) * ((position) * position * ((s + 1) * position + s) + 1) + start);
+ }
+ } backOut = backOutEasing{};
+
+ /**
+ * @ingroup back
+ * @brief Acceelerate initial and deaccelerate ending values with a "back" equation.
+ */
+ static constexpr struct backInOutEasing {
+ template
+ static T run(float position, T start, T end) {
+ float s = 1.70158f;
+ float t = position;
+ auto b = start;
+ auto c = end - start;
+ float d = 1;
+ s *= (1.525f);
+ if ((t /= d / 2) < 1) return static_cast(c / 2 * (t * t * (((s) + 1) * t - s)) + b);
+ float postFix = t -= 2;
+ return static_cast(c / 2 * ((postFix) * t * (((s) + 1) * t + s) + 2) + b);
+ }
+ } backInOut = backInOutEasing{};
+ };
+}
+#endif //TWEENY_EASING_H
diff --git a/include/tweeny/easingresolve.h b/include/tweeny/easingresolve.h
new file mode 100644
index 0000000..f7d266e
--- /dev/null
+++ b/include/tweeny/easingresolve.h
@@ -0,0 +1,127 @@
+/*
+ This file is part of the Tweeny library.
+
+ Copyright (c) 2016-2021 Leonardo Guilherme Lucena de Freitas
+ Copyright (c) 2016 Guilherme R. Costa
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy of
+ this software and associated documentation files (the "Software"), to deal in
+ the Software without restriction, including without limitation the rights to
+ use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+ the Software, and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+ FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+ COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+/*
+ * This file provides the easing resolution mechanism so that the library user can mix lambdas and the bundled
+ * pre-defined easing functions. It shall not be used directly.
+ * This file is private.
+ */
+
+#ifndef TWEENY_EASINGRESOLVE_H
+#define TWEENY_EASINGRESOLVE_H
+
+#include
+#include "easing.h"
+
+namespace tweeny {
+ namespace detail {
+ using std::get;
+
+ template
+ struct easingresolve {
+ static void impl(FunctionTuple &b, Fs... fs) {
+ if (sizeof...(Fs) == 0) return;
+ easingresolve::impl(b, fs...);
+ }
+ };
+
+ template
+ struct easingresolve {
+ static void impl(FunctionTuple &b, F1 f1, Fs... fs) {
+ get(b) = f1;
+ easingresolve::impl(b, fs...);
+ }
+ };
+
+ template
+ struct easingresolve {
+ typedef typename std::tuple_element::type ArgType;
+
+ static void impl(FunctionTuple &b, easing::steppedEasing, Fs... fs) {
+ get(b) = easing::stepped.run;
+ easingresolve::impl(b, fs...);
+ }
+ };
+
+ template
+ struct easingresolve {
+ typedef typename std::tuple_element::type ArgType;
+
+ static void impl(FunctionTuple &b, easing::linearEasing, Fs... fs) {
+ get(b) = easing::linear.run;
+ easingresolve::impl(b, fs...);
+ }
+ };
+ template
+ struct easingresolve {
+ typedef typename std::tuple_element::type ArgType;
+
+ static void impl(FunctionTuple &b, easing::defaultEasing, Fs... fs) {
+ get(b) = easing::def.run;
+ easingresolve::impl(b, fs...);
+ }
+ };
+
+ #define DECLARE_EASING_RESOLVE(__EASING_TYPE__) \
+ template \
+ struct easingresolve { \
+ typedef typename std::tuple_element::type ArgType; \
+ static void impl(FunctionTuple & b, decltype(easing::__EASING_TYPE__ ## In), Fs... fs) { \
+ get(b) = easing::__EASING_TYPE__ ## In.run; \
+ easingresolve::impl(b, fs...); \
+ } \
+ }; \
+ \
+ template \
+ struct easingresolve { \
+ typedef typename std::tuple_element::type ArgType; \
+ static void impl(FunctionTuple & b, decltype(easing::__EASING_TYPE__ ## Out), Fs... fs) { \
+ get(b) = easing::__EASING_TYPE__ ## Out.run; \
+ easingresolve::impl(b, fs...); \
+ } \
+ }; \
+ \
+ template \
+ struct easingresolve { \
+ typedef typename std::tuple_element::type ArgType; \
+ static void impl(FunctionTuple & b, decltype(easing::__EASING_TYPE__ ## InOut), Fs... fs) { \
+ get(b) = easing::__EASING_TYPE__ ## InOut.run; \
+ easingresolve::impl(b, fs...); \
+ } \
+ }
+
+ DECLARE_EASING_RESOLVE(quadratic);
+ DECLARE_EASING_RESOLVE(cubic);
+ DECLARE_EASING_RESOLVE(quartic);
+ DECLARE_EASING_RESOLVE(quintic);
+ DECLARE_EASING_RESOLVE(sinusoidal);
+ DECLARE_EASING_RESOLVE(exponential);
+ DECLARE_EASING_RESOLVE(circular);
+ DECLARE_EASING_RESOLVE(bounce);
+ DECLARE_EASING_RESOLVE(elastic);
+ DECLARE_EASING_RESOLVE(back);
+ }
+}
+
+#endif //TWEENY_EASINGRESOLVE_H
diff --git a/include/tweeny/int2type.h b/include/tweeny/int2type.h
new file mode 100644
index 0000000..a0d8f17
--- /dev/null
+++ b/include/tweeny/int2type.h
@@ -0,0 +1,37 @@
+/*
+ This file is part of the Tweeny library.
+
+ Copyright (c) 2016-2021 Leonardo Guilherme Lucena de Freitas
+ Copyright (c) 2016 Guilherme R. Costa
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy of
+ this software and associated documentation files (the "Software"), to deal in
+ the Software without restriction, including without limitation the rights to
+ use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+ the Software, and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+ FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+ COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+/*
+ * This file declares a helper struct to create a type from a integer value, to aid in template tricks.
+ * This file is private.
+ */
+#ifndef TWEENY_INT2TYPE_H
+#define TWEENY_INT2TYPE_H
+
+namespace tweeny {
+ namespace detail {
+ template struct int2type { };
+ }
+}
+#endif //TWEENY_INT2TYPE_H
diff --git a/include/tweeny/tween.h b/include/tweeny/tween.h
new file mode 100644
index 0000000..3872496
--- /dev/null
+++ b/include/tweeny/tween.h
@@ -0,0 +1,656 @@
+/*
+ This file is part of the Tweeny library.
+
+ Copyright (c) 2016-2021 Leonardo Guilherme Lucena de Freitas
+ Copyright (c) 2016 Guilherme R. Costa
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy of
+ this software and associated documentation files (the "Software"), to deal in
+ the Software without restriction, including without limitation the rights to
+ use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+ the Software, and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+ FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+ COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+/**
+ * @file tween.h
+ * This file contains the core of tweeny: the main tween class.
+ */
+
+#ifndef TWEENY_TWEEN_H
+#define TWEENY_TWEEN_H
+
+#include
+#include
+#include
+
+#include "tweentraits.h"
+#include "tweenpoint.h"
+
+namespace tweeny {
+ /**
+ * @brief The tween class is the core class of tweeny. It controls the interpolation steps, easings and durations.
+ *
+ * It should not be constructed manually but rather from @p tweeny::from, to facilitate template argument
+ * deduction (and also to keep your code clean).
+ */
+ template
+ class tween {
+ public:
+ /**
+ * @brief Instantiates a tween from a starting point.
+ *
+ * This is a static factory helper function to be used by @p tweeny::from. You should not use this directly.
+ * @p t The first value in the point
+ * @p vs The remaining values
+ */
+ static tween from(T t, Ts... vs);
+
+ public:
+ /**
+ * @brief Default constructor for a tween
+ *
+ * This constructor is provided to facilitate the usage of containers of tweens (e.g, std::vector). It
+ * should not be used manually as the tweening created by it is invalid.
+ */
+ tween();
+
+ /**
+ * @brief Adds a new point in this tweening.
+ *
+ * This will add a new tweening point with the specified values. Next calls to @p via and @p during
+ * will refer to this point.
+ *
+ * **Example**
+ *
+ * @code
+ * auto t = tweeny::from(0).to(100).to(200);
+ * @endcode
+ *
+ * @param t, vs Point values
+ * @returns *this
+ */
+ tween & to(T t, Ts... vs);
+
+ /**
+ * @brief Specifies the easing function for the last added point.
+ *
+ * This will specify the easing between the last tween point added by @p to and its previous step. You can
+ * use any callable object. Additionally, you can use the easing objects specified in the class @p easing.
+ *
+ * If it is a multi-value point, you can either specify a single easing function that will be used for
+ * every value or you can specify an easing function for each value. You can mix and match callable objects,
+ * lambdas and bundled easing objects.
+ *
+ * **Example**:
+ *
+ * @code
+ * // use bundled linear easing
+ * auto tween1 = tweeny::from(0).to(100).via(tweeny::easing::linear);
+ *
+ * // use custom lambda easing
+ * auto tween2 = tweeny::from(0).to(100).via([](float p, int a, int b) { return (b-a) * p + a; });
+ * @endcode
+ *
+ * @param fs The functions
+ * @returns *this
+ * @see tweeny::easing
+ */
+ template tween & via(Fs... fs);
+
+
+ /**
+ * @brief Specifies the easing function for the last added point, accepting an enumeration.
+ *
+ * This will specify the easing between the last tween point added by @p to and its previous step. You can
+ * use a value from the @p tweeny::easing::enumerated enum. You can then have an enumeration of your own
+ * poiting to this enumerated enums, or use it directly. You can mix-and-match enumerated easings, functions
+ * and easing names.
+ *
+ * **Example**:
+ *
+ * @code
+ * auto tween1 = tweeny::from(0).to(100).via(tweeny::easing::enumerated::linear);
+ * auto tween2 = tweeny::from(0.0f, 100.0f).to(100.0f, 0.0f).via(tweeny::easing::linear, "backOut");
+ *
+ * @param fs The functions
+ * @returns *this
+ * @see tweeny::easing
+ */
+ template tween & via(easing::enumerated enumerated, Fs... fs);
+
+ /**
+ * @brief Specifies the easing function for the last added point, accepting an easing name as a `std::string` value.
+ *
+ * This will specify the easing between the last tween point added by @p to and its previous step.
+ * You can mix-and-match enumerated easings, functions and easing names.
+ *
+ * **Example**:
+ *
+ * @code
+ * auto tween = tweeny::from(0.0f, 100.0f).to(100.0f, 0.0f).via(tweeny::easing::linear, "backOut");
+ *
+ * @param fs The functions
+ * @returns *this
+ * @see tweeny::easing
+ */
+ template tween & via(const std::string & easing, Fs... fs);
+
+ /**
+ * @brief Specifies the easing function for the last added point, accepting an easing name as a `const char *` value.
+ *
+ * This will specify the easing between the last tween point added by @p to and its previous step.
+ * You can mix-and-match enumerated easings, functions and easing names.
+ *
+ * **Example**:
+ *
+ * @code
+ * auto tween = tweeny::from(0.0f, 100.0f).to(100.0f, 0.0f).via(tweeny::easing::linear, "backOut");
+ *
+ * @param fs The functions
+ * @returns *this
+ * @see tweeny::easing
+ */
+ template tween & via(const char * easing, Fs... fs);
+
+ /**
+ * @brief Specifies the easing function for a specific point.
+ *
+ * Points starts at index 0. The index 0 refers to the first @p to call.
+ * Using this function without adding a point with @p to leads to undefined
+ * behaviour.
+ *
+ * @param index The tween point index
+ * @param fs The functions
+ * @returns *this
+ * @see tweeny::easing
+ */
+ template tween & via(int index, Fs... fs);
+
+ /**
+ * @brief Specifies the duration, typically in milliseconds, for the tweening of values in last point.
+ *
+ * You can either specify a single duration for all values or give every value its own duration. Value types
+ * must be convertible to the uint16_t type.
+ *
+ * **Example**:
+ *
+ * @code
+ * // Specify that the first point will be reached in 100 milliseconds and the first value in the second
+ * // point in 100, whereas the second value will be reached in 500.
+ * auto tween = tweeny::from(0, 0).to(100, 200).during(100).to(200, 300).during(100, 500);
+ * @endcode
+ *
+ * @param ds Duration values
+ * @returns *this
+ */
+ template tween & during(Ds... ds);
+
+ /**
+ * @brief Steps the animation by the designated delta amount.
+ *
+ * You should call this every frame of your application, passing in the amount of delta time that
+ * you want to animate.
+ *
+ * **Example**:
+ *
+ * @code
+ * // tween duration is 100ms
+ * auto tween = tweeny::from(0).to(100).during(100);
+ *
+ * // steps for 16ms
+ * tween.step(16);
+ * @endcode
+ *
+ * @param dt Delta duration
+ * @param suppressCallbacks (Optional) Suppress callbacks registered with tween::onStep()
+ * @returns std::tuple with the current tween values.
+ */
+ const typename detail::tweentraits::valuesType & step(int32_t dt, bool suppressCallbacks = false);
+
+ /**
+ * @brief Steps the animation by the designated delta amount.
+ *
+ * You should call this every frame of your application, passing in the amount of delta time that
+ * you want to animate. This overload exists to match unsigned int arguments.
+ *
+ * @param dt Delta duration
+ * @param suppressCallbacks (Optional) Suppress callbacks registered with tween::onStep()
+ * @returns std::tuple with the current tween values.
+ */
+ const typename detail::tweentraits::valuesType & step(uint32_t dt, bool suppressCallbacks = false);
+
+ /**
+ * @brief Steps the animation by the designated percentage amount.
+ *
+ * You can use this function to step the tweening by a specified percentage delta.
+
+ * **Example**:
+ *
+ * @code
+ * // tween duration is 100ms
+ * auto tween = tweeny::from(0).to(100).during(100);
+ *
+ * // steps for 16ms
+ * tween.step(0.001f);
+ * @endcode
+ *
+ * @param dp Delta percentage, between `0.0f` and `1.0f`
+ * @param suppressCallbacks (Optional) Suppress callbacks registered with tween::onStep()
+ * @returns std::tuple with the current tween values.
+ */
+ const typename detail::tweentraits::valuesType & step(float dp, bool suppressCallbacks = false);
+
+ /**
+ * @brief Seeks to a specified point in time based on the currentProgress.
+ *
+ * This function sets the current animation time and currentProgress. Callbacks set by @p call will be triggered.
+ *
+ * @param p The percentage to seek to, between 0.0f and 1.0f, inclusive.
+ * @param suppressCallbacks (Optional) Suppress callbacks registered with tween::onSeek()
+ * @returns std::tuple with the current tween values.
+ */
+ const typename detail::tweentraits::valuesType & seek(float p, bool suppressCallbacks = false);
+
+ /**
+ * @brief Seeks to a specified point in time.
+ *
+ * This function sets the current animation time and currentProgress. Callbacks set by @p call will be triggered.
+ *
+ * @param d The duration to seek to, between 0 and the total duration.
+ * @param suppressCallbacks (Optional) Suppress callbacks registered with tween::onSeek()
+ * @returns std::tuple with the current tween values.
+ * @see duration
+ */
+ const typename detail::tweentraits::valuesType & seek(int32_t d, bool suppressCallbacks = false);
+
+ /**
+ * @brief Seeks to a specified point in time.
+ *
+ * This function sets the current animation time and currentProgress. Callbacks set by @p call will be triggered.
+ *
+ * @param d The duration to seek to, between 0 and the total duration.
+ * @param suppressCallbacks (Optional) Suppress callbacks registered with tween::onSeek()
+ * @returns std::tuple with the current tween values.
+ * @see duration
+ */
+ const typename detail::tweentraits::valuesType & seek(uint32_t d, bool suppressCallbacks = false);
+
+ /**
+ * @brief Adds a callback that will be called when stepping occurs, accepting both the tween and
+ * its values.
+ *
+ * You can add as many callbacks as you want. Its arguments types must be equal to the argument types
+ * of a tween instance, preceded by a variable of the tween type. Callbacks can be of any callable type. It will only be called
+ * via tween::step() functions. For seek callbacks, see tween::onSeek().
+ *
+ * Keep in mind that the function will be *copied* into an array, so any variable captured by value
+ * will also be copied with it.
+ *
+ * If the callback returns false, it will be called next time. If it returns true, it will be removed from
+ * the callback queue.
+ *
+ * **Example**:
+ *
+ * @code
+ * auto t = tweeny:from(0).to(100).during(100);
+ *
+ * // pass a lambda
+ * t.onStep([](tweeny::tween & t, int v) { printf("%d ", v); return false; });
+ *
+ * // pass a functor instance
+ * struct ftor { void operator()(tweeny::tween & t, int v) { printf("%d ", v); return false; } };
+ * t.onStep(ftor());
+ * @endcode
+ * @sa step
+ * @sa seek
+ * @sa onSeek
+ * @param callback A callback in with the prototype `bool callback(tween & t, Ts...)`
+ */
+ tween & onStep(typename detail::tweentraits::callbackType callback);
+
+ /**
+ * @brief Adds a callback that will be called when stepping occurs, accepting only the tween.
+ *
+ * You can add as many callbacks as you want. It must receive the tween as an argument.
+ * Callbacks can be of any callable type. It will only be called
+ * via tween::step() functions. For seek callbacks, see tween::onSeek().
+ *
+ * Keep in mind that the function will be *copied* into an array, so any variable captured by value
+ * will also be copied with it.
+ *
+ * If the callback returns false, it will be called next time. If it returns true, it will be removed from
+ * the callback queue.
+ *
+ * **Example**:
+ *
+ * @code
+ * auto t = tweeny:from(0).to(100).during(100);
+ *
+ * // pass a lambda
+ * t.onStep([](tweeny::tween & t) { printf("%d ", t.value()); return false; });
+ *
+ * // pass a functor instance
+ * struct ftor { void operator()(tweeny::tween & t) { printf("%d ", t.values()); return false; } };
+ * t.onStep(ftor());
+ * @endcode
+ * @sa step
+ * @sa seek
+ * @sa onSeek
+ * @param callback A callback in the form `bool f(tween & t)`
+ */
+ tween & onStep(typename detail::tweentraits::noValuesCallbackType callback);
+
+ /**
+ * @brief Adds a callback that will be called when stepping occurs, accepting only the tween values.
+ *
+ * You can add as many callbacks as you want. It must receive the tween values as an argument.
+ * Callbacks can be of any callable type. It will only be called
+ * via tween::step() functions. For seek callbacks, see tween::onSeek().
+ *
+ * Keep in mind that the function will be *copied* into an array, so any variable captured by value
+ * will also be copied with it.
+ *
+ * If the callback returns false, it will be called next time. If it returns true, it will be removed from
+ * the callback queue.
+ *
+ * **Example**:
+ *
+ * @code
+ * auto t = tweeny:from(0).to(100).during(100);
+ *
+ * // pass a lambda
+ * t.onStep([](int v) { printf("%d ", v); return false; });
+ *
+ * // pass a functor instance
+ * struct ftor { void operator()(int x) { printf("%d ", x); return false; } };
+ * t.onStep(ftor());
+ * @endcode
+ * @sa step
+ * @sa seek
+ * @sa onSeek
+ * @param callback A callback in the form `bool f(Ts...)`
+ */
+ tween & onStep(typename detail::tweentraits::noTweenCallbackType callback);
+
+ /**
+ * @brief Adds a callback for that will be called when seeking occurs
+ *
+ * You can add as many callbacks as you want. Its arguments types must be equal to the argument types
+ * of a tween instance, preceded by a variable of the tween typve. Callbacks can be of any callable type. It will be called
+ * via tween::seek() functions. For step callbacks, see tween::onStep().
+ *
+ * Keep in mind that the function will be *copied* into an array, so any variable captured by value
+ * will also be copied with it.
+ *
+ * If the callback returns false, it will be called next time. If it returns true, it will be removed from
+ * the callback queue.
+ *
+ * **Example**:
+ *
+ * @code
+ * auto t = t:from(0).to(100).during(100);
+ *
+ * // pass a lambda
+ * t.onSeek([](tweeny::tween & t, int v) { printf("%d ", v); });
+ *
+ * // pass a functor instance
+ * struct ftor { void operator()(tweeny::tween & t, int v) { printf("%d ", v); } };
+ * t.onSeek(ftor());
+ * @endcode
+ * @param callback A callback in with the prototype `bool callback(tween & t, Ts...)`
+ */
+ tween & onSeek(typename detail::tweentraits::callbackType callback);
+
+ /**
+ * @brief Adds a callback for that will be called when seeking occurs, accepting only the tween values.
+ *
+ * You can add as many callbacks as you want. It must receive the tween as an argument.
+ * Callbacks can be of any callable type. It will be called
+ * via tween::seek() functions. For step callbacks, see tween::onStep().
+ *
+ * Keep in mind that the function will be *copied* into an array, so any variable captured by value
+ * will also be copied again.
+ *
+ * If the callback returns false, it will be called next time. If it returns true, it will be removed from
+ * the callback queue.
+ *
+ * **Example**:
+ *
+ * @code
+ * auto t = t:from(0).to(100).during(100);
+ *
+ * // pass a lambda
+ * t.onSeek([](int v) { printf("%d ", v); });
+ *
+ * // pass a functor instance
+ * struct ftor { void operator()(int v) { printf("%d ", v); return false; } };
+ * t.onSeek(ftor());
+ * @endcode
+ * @param callback A callback in the form `bool f(Ts...)`
+ */
+ tween & onSeek(typename detail::tweentraits::noTweenCallbackType callback);
+
+ /**
+ * @brief Adds a callback for that will be called when seeking occurs, accepting only the tween.
+ *
+ * You can add as many callbacks as you want. It must receive the tween as an argument.
+ * Callbacks can be of any callable type. It will be called
+ * via tween::seek() functions. For step callbacks, see tween::onStep().
+ *
+ * Keep in mind that the function will be *copied* into an array, so any variable captured by value
+ * will also be copied again.
+ *
+ * If the callback returns false, it will be called next time. If it returns true, it will be removed from
+ * the callback queue.
+ *
+ * **Example**:
+ *
+ * @code
+ * auto t = t:from(0).to(100).during(100);
+ *
+ * // pass a lambda
+ * t.onSeek([](tweeny::tween & t) { printf("%d ", t.value()); return false; });
+ *
+ * // pass a functor instance
+ * struct ftor { void operator()(tweeny::tween & t) { printf("%d ", t.value()); return false; } };
+ * t.onSeek(ftor());
+ * @endcode
+ * @param callback A callback in the form `bool f(tween & t)`
+ */
+ tween & onSeek(typename detail::tweentraits::noValuesCallbackType callback);
+
+ /**
+ * @brief Returns the total duration of this tween
+ *
+ * @returns The duration of all the tween points.
+ */
+ uint32_t duration() const;
+
+ /**
+ * @brief Returns the current tween values
+ *
+ * This returns the current tween value as returned by the
+ * tween::step() function, except that it does not perform a step.
+ * @returns std::tuple with the current tween values.
+ */
+ const typename detail::tweentraits::valuesType & peek() const;
+
+ /**
+ * @brief Calculates and returns the tween values at a given progress
+ *
+ * This returns the tween value at the requested progress, without stepping
+ * or seeking.
+ * @returns std::tuple with the current tween values.
+ */
+ const typename detail::tweentraits::valuesType peek(float progress) const;
+
+
+ /**
+ * @brief Calculates and return the tween values at a given time
+ *
+ * This returns the tween values at the requested time, without stepping
+ * or seeking.
+ * @returns std::tuple with the calculated tween values.
+ */
+ const typename detail::tweentraits::valuesType peek(uint32_t time) const;
+
+ /**
+ * @brief Returns the current currentProgress of the interpolation.
+ *
+ * 0 means its at the values passed in the construction, 1 means the last step.
+ * @returns the current currentProgress between 0 and 1 (inclusive)
+ */
+ float progress() const;
+
+ /**
+ * @brief Sets the direction of this tween forward.
+ *
+ * Note that this only affects tween::step() function.
+ * @returns *this
+ * @sa backward
+ */
+ tween & forward();
+
+ /**
+ * @brief Sets the direction of this tween backward.
+ *
+ * Note that this only affects tween::step() function.
+ * @returns *this
+ * @sa forward
+ */
+ tween & backward();
+
+ /**
+ * @brief Returns the current direction of this tween
+ *
+ * @returns -1 If it is mobin backwards in time, 1 if it is moving forward in time
+ */
+ int direction() const;
+
+ /**
+ * @brief Jumps to a specific tween point
+ *
+ * This will seek the tween to a percentage matching the beginning of that step.
+ *
+ * @param point The point to seek to. 0 means the point passed in tweeny::from
+ * @param suppressCallbacks (optional) set to true to suppress seek() callbacks
+ * @returns current values
+ * @sa seek
+ */
+ const typename detail::tweentraits