#pragma once
class Vec2
{
public:
	Vec2()
		: x(0.0f), y(0.0f)
	{}
    
	Vec2(float x, float y)
		: x(x), y(y)
	{}

	Vec2 operator+(Vec2 const& v)
	{
		return Vec2(
			x + v.x,
			y + v.y);
	}

	Vec2 operator+=(Vec2 const& v)
	{
		x += v.x;
		y += v.y;
		return *this;
	}

	Vec2 operator-(Vec2 const& v)
	{
		return Vec2(
			x - v.x,
			y - v.y);
	}

	Vec2 operator-=(Vec2 const& v)
	{
		x -= v.x;
		y -= v.y;
		return *this;
	}

	float x, y;
};
